Thursday, January 5, 2012

Theories in Video Games Part I

Ahh video games. In the war against obesity, they are the James Bond of team fat. What is it that makes them so addictive, enjoyable, and at times even a preference to real life? To answer this question I would like to turn your attention to the video game franchise known as The Sims.

For our less video game savoy readers The Sims is a video game that allows the user to play A human being in a digital world. This artificial human being has the choice to go to work, find romance, start a carrier, obtain and build a house, and even die. In a sense, you are living a fake life that is well... exactly like real life. I've heard a few people comment on this game and their comments are the base root of my theory.

"I stopped playing The Sims because I was doing everything on that game that I always wanted to do in real life."

See, with The Sims, you see results for your hard work in a matter of hours. Your sim studies hard, goes to work, and gets a promotion in a matter of weeks. You are rewarded for hard work in a timely fashion. This same formula is also the base addictive quality for online video games. As you level, you quickly gain new abilities, new armor, and become more powerful. Next to the mundane and often cruel gambles that life offers this is sublime.

Life is full of risks, that four year degree could lead you right down the road of No-wheresville. All that hard work doesn't always result in leveling up. In fact sometimes it takes years before you see the fruits of your labor. In life not every dungeon has a treasure chest of loot waiting at the end. America is a very "I want it now" society. And lets face it, we are just noobs when it comes to waiting.

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